Python Turtle Programming Turtle is a Python library which used to create graphics, pictures, and games. It was developed by Wally Feurzeig, Seymour Parpet and Cynthina Slolomon in 1967. It was a part of the original Logo programming language. The Logo programming language was popular among the kids because it enables us to draw attractive graphs to the screen in the simple way. It is like a little object on the screen, which can move according to the desired position. Similarly, turtle library comes with the interactive feature that gives the flexibility to work with Python. In this tutorial, we will learn the basic concepts of the turtle library, how to set the turtle up on a computer, programming with the Python turtle library, few important turtle commands, and develop a short but attractive design using the Python turtle library. Introduction Turtle is a pre-installed library in Python that is similar to the virtual canvas that we can draw pictures an...
Turtle Programming in Python Difficulty Level : Medium “Turtle” is a Python feature like a drawing board, which lets us command a turtle to draw all over it! We can use functions like turtle.forward(…) and turtle.right(…) which can move the turtle around. Commonly used turtle methods are : Method Parameter Description Turtle() None Creates and returns a new turtle object forward() amount Moves the turtle forward by the specified amount backward() amount Moves the turtle backward by the specified amount right() angle Turns the turtle clockwise left() angle Turns the turtle counterclockwise penup() None Picks up the turtle’s Pen pendown() None Puts down the turtle’s Pen up() None Picks up the turtle’s Pen down() None Puts down the turtle’s Pen color() Color name Changes the color of the turtle’s pen fillcolor() Color name Changes the color of the turtle will use to fill a polygon heading() None Returns the current heading position() None Returns the current position g...
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